package online.shenme.game2048;

import online.shenme.gamestone.GameJFrame;
import org.junit.Test;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;

import javax.swing.*;
import java.awt.event.KeyEvent;
import java.awt.event.KeyListener;

public class Game2048 {
    private static final Logger LOGER= LoggerFactory.getLogger(Game2048.class);
    public static void main(String[] args) {
        GameFrame gameFrame=new GameFrame();
    }
    @Test
    public void show(){
        LOGER.debug("123");
        LOGER.info("999");
        LOGER.warn("888");
        LOGER.error("000");
        System.out.println("000".matches("\\d+"));

    }
}
